A game-ready stylized prop designed with a focus on clean topology, efficient UV layout, and hand-painted texturing techniques. Created to fit seamlessly into a stylized RPG or fantasy environment.
Technical Specifications:
Pipeline: High-to-Low poly baking workflow.
Topology: Optimized low-poly mesh, focusing geometry on the silhouette and main shapes to maintain performance.
Workflow: Stylized PBR (Base Color, Roughness, Normal, Metalness).
Software Used:
Modeling & UV Unwrapping: Blender
Sculpting (High Poly): Blender
Texturing: Substance 3D Painter
Rendering & Presentation: Blender / Unity